We felt like something terrible had happened.

Guillermo del Toro certainly feels that way. Entertainment website Bloody Disgusting sat down with the movie mastermind to find out that, yeah, Konami’s decision was pretty nuts.

“The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular,” he said.

And he was probably right. Last year at Gamescom, Hideo Kojima stated, “Originally, we were thinking of making a game that would make you pee your pants.” But after further collaboration with del Toro, Kojima’s outlook changed. “We are aiming for a game that will make you shit your pants.”

Everything pointed to a fantastic new entry in the Silent Hill franchise.

Unfortunately, somewhere down the line Konami decided Silent Hills wasn’t worth it anymore, canned the game, and left a lot of fans confused.

Even del Toro has a hard time understanding what went wrong.

“We had a great experience and had great story sessions with hundreds upon hundreds of designs,” he said. “Some of the stuff that we were designing for Silent Hills I’ve seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.”

Maybe it was because their direction wasn’t towards pachinko machines.

Hmm. Sounds just like Konami.

“Makes no fucking sense at all.”

If you want to read the full interview which also discusses his new movie Crimson Peak, head over to Bloody Disgusting.

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